Linked List: Detect a Cycle

Thu Aug 01 2024

Detect loop or cycle in a linked list

Wonder if you're trapped in some kind of cycle where you're just repeating the same path over and over? Imagine playing a video game where your guy just runs around in a circle, ending up back where he started. How would you know that your guy's stuck in a cycle? Well, similar problem here: checking if a linked list has a cycle. Let's kick this off – sounds like a pretty interesting problem!

The video game challenge

Imagine a young developer named Sam who loves video games. One day, Sam got the following challenge: find out whether the linked list has a cycle—sort of detecting if some video game character is just running in an endless loop. Well, a cycle in a linked list simply indicates that there may be a node pointing back to the previous node that completes the circle. Ready to get cracking? Let's begin with the obvious.

The simple approach: Using a hash set

Sam’s first thought was to use a hash set to keep track of the nodes he had visited. If he encountered a node that was already in the hash set, it meant there was a cycle. This method is easy to understand and implement.

Steps Sam followed

Traverse the List: How would you keep track of visited nodes? Use a hash set.

Check for Cycle: What happens if you encounter a node that’s already in the hash set? It means there's a cycle.

Time and space complexity

  • Time Complexity: O(n), where n is the number of elements in the linked list. Why? Because you need to traverse the list to check each node.
  • Space Complexity: O(n), because you need extra space to store the nodes in the hash set.

C++ code example

cpp
1#include <iostream>
2#include <unordered_set>
3
4struct ListNode {
5    int val;
6    ListNode* next;
7    ListNode(int x) : val(x), next(nullptr) {}
8};
9
10bool hasCycle(ListNode* head) {
11    std::unordered_set<ListNode*> visited;
12    ListNode* current = head;
13    while (current != nullptr) {
14        if (visited.find(current) != visited.end()) {
15            return true;  // Cycle detected
16        }
17        visited.insert(current);
18        current = current->next;
19    }
20    return false;  // No cycle detected
21}
22
23int main() {
24    ListNode* head = new ListNode(1);
25    head->next = new ListNode(2);
26    head->next->next = new ListNode(3);
27    head->next->next->next = head->next;  // Creating a cycle for testing
28
29    std::cout << (hasCycle(head) ? "Cycle detected" : "No cycle detected") << std::endl;  // Output: Cycle detected
30
31    // Clean up memory (in a real scenario, you'd handle this more robustly)
32    delete head->next->next->next;  // This is part of the cycle, so must delete first
33    delete head->next->next;
34    delete head->next;
35    delete head;
36
37    return 0;
38}

Discovering a more efficient approach

Sam’s mentor, an experienced developer named Sarah, saw him working and suggested a more efficient way. She introduced Sam to Floyd’s Cycle-Finding Algorithm, also known as the Tortoise and Hare algorithm. This method uses two pointers moving at different speeds to detect a cycle.

The efficient approach: Floyd’s cycle-finding algorithm

Sarah explained that by using two pointers, one moving twice as fast as the other, they could determine if a cycle exists. If there’s a cycle, the two pointers will eventually meet. This method is efficient and doesn’t need extra space.

Steps Sarah followed

Initialize Two Pointers: Can you think of how to use two pointers, slow and fast?

Traverse the List: What if you move slow by one step and fast by two steps?

Check for Meeting Point: If the two pointers meet, what does it mean? There is a cycle. If fast reaches the end, there is no cycle.

Time and space complexity

  • Time Complexity: O(n), where n is the number of elements in the linked list. The pointers traverse the list.
  • Space Complexity: O(1), because only a constant amount of extra space is used.

C++ code example

cpp
1#include <iostream>
2
3struct ListNode {
4    int val;
5    ListNode* next;
6    ListNode(int x) : val(x), next(nullptr) {}
7};
8
9bool hasCycle(ListNode* head) {
10    if (!head || !head->next) {
11        return false;  // A single node or empty list can't have a cycle
12    }
13
14    ListNode* slow = head;
15    ListNode* fast = head;
16
17    while (fast && fast->next) {
18        slow = slow->next;  // Move slow pointer by one step
19        fast = fast->next->next;  // Move fast pointer by two steps
20
21        if (slow == fast) {
22            return true;  // Cycle detected
23        }
24    }
25
26    return false;  // No cycle detected
27}
28
29int main() {
30    ListNode* head = new ListNode(1);
31    head->next = new ListNode(2);
32    head->next->next = new ListNode(3);
33    head->next->next->next = head->next;  // Creating a cycle for testing
34
35    std::cout << (hasCycle(head) ? "Cycle detected" : "No cycle detected") << std::endl;  // Output: Cycle detected
36
37    // Clean up memory (in a real scenario, you'd handle this more robustly)
38    delete head->next->next->next;  // This is part of the cycle, so must delete first
39    delete head->next->next;
40    delete head->next;
41    delete head;
42
43    return 0;
44}

Conclusion

By comparing Sam’s simple approach with Sarah’s efficient Floyd’s Cycle-Finding Algorithm, we can see the importance of optimizing for space and time. The efficient method not only saves space but also works well with larger lists.

FAQs

How can we remove loops in a linked list?

What is a loop in a linked list?

What is the starting point of a linked list cycle?

What is linked list gfg?

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